1. 23:16 21st Jul 2014

    Notes: 26501

    Reblogged from merlinsbane

    Tags: into itthis is really good

    deskgirl:

    nonbinaryviola:

    talk street magic to me

    drawing power from the metro lines

    illusionists busking illegally, shimmering lights disintegrating as they run

    plant mages tending tiny rooftop and windowbox gardens

    elementary kids learning basic sigils on the playground

    wixen taking a while to key into the magic in new cities when they move

    alchemists dealing on the side to support their experiments

    middleschoolers making friendship talismans and amulets for everyone

    numerologists who’ll do your math homework for $5 or divine your fortune for $10

    kids mass-texting luck and speed spells when their parties get broken up by the cops

    Hell yeah, let’s talk about magic.

    Like elementary kids learning silly (or inappropriate) charms from each other on the bus, the same way we learned our first swear words. Clapping games across the bus aisle, but with spells instead of rhymes.

    Worrying that your friend is getting into dark magic, but not knowing how to talk to them about it. Intervention programs for kids abusing hexes and runes, because magic has given them control over something for once in their life, and they’re starting to make some dangerous choices.

    Psychic teachers knowing when you’re cheating. Knowing when you’re having trouble with homework. Or at home. Knowing when you need tutoring or an AP course because you’re just not being challenged or a different teaching method because you can’t process what you’re learning in class no matter how hard you try, and the teacher tells you it’s okay, they know. They know.

    Magic graffiti. Graffiti in wild places, and graffiti that vanishes when certain people roll by like the police. Or graffiti that only appears when the police walk by to insult them. Murals. Swirling, living murals on the sides of buildings. Murals that—if you listen closely—can be heard, not just seen.

    In the evenings, kids hiding out in someone’s backyard or an alley passing around a joint and casting minor illusions to watch while high.

    Chalk artists making works that are so realistic, they come to life off of the sidewalk.

    One man bands in the park, with instruments floating around playing themselves.

    Punk concerts in empty lots with amped out music and lights, but noise-cancelling spells and illusion hide them in plain sight from anyone outside of the lot.

    Mediums predicting people in need, and making sure to be there at just the right moment to lend them a helping hand. “You seem upset, do you need to talk?” “Oh, you’re a dollar short? No, don’t put the milk back; I’ll cover you.” “I think your hair looks perfect today.” “You really ought to try taking your resume to this store. Trust me.”

    Necromancers in forensics speaking with the dead to solve homicides and cold cases. Living lie detectors as beat cops and detectives and DEA agents.

    Strangely cheap five star food diners that bake actual love into their apple pie, and they always know your dietary restrictions without being told.

    Service golems in various sizes and shapes, making sure their magic users aren’t crowded, get medical attention, go where they need to, etc.They don’t get distracted, they can be hollow to hold things like medications, and in rare instances… they seem to develop loving attachment to their users despite not being alive.

    Little old landladies who dabble in witchcraft brewing homeopathic remedies for people in their apartment complex.

    Street magic is an amazing concept.

    (Source: cpk4709)

     
  2. isabelasbooty:

    i like imagining that the reason zev won’t be in inquisition is that he’s on vacation with the warden in antiva and is trying desperately to keep every source of “tear in the veil”-related news away from them

    like tackling people who are about to talk about the situation in orlais or randomly punching couriers 

    literally having to use every assassin skill he’s ever learned to keep the warden from having to save the world again 

     
  3. goriko-zemi-13:

    WITNESS THE AMAZING HIGH-QUALITY ANIMATION OF DRAMATICAL MURDER.

     
  4. 20:01

    Notes: 32

    Reblogged from bookhobbit

    Tags: discworldYOU ARE BOTH SO GREAT

    From “The Sea and Little Fishes” by Terry Pratchett

    bookhobbit:

    iconuk01:

    'What's empowerin' about witchcraft anyway?' said Granny. 'It's a daft sort of a word.'

    'Search me,' said Nanny. 'I did start out in witchcraft to get boys, to tell you the truth.'

    'Think I don't know that?'

    'What did you start out to get, Esme?'

    Granny stopped, and looked up at the frosty sky and then down at the ground.

    'Dunno,' she said, at last. 'Even, I suppose.'

    And that, Nanny thought, was that.

     
  5. 19:56

    Notes: 28806

    Reblogged from kidcrimefighter

    Tags: fullmetal alchemist

    1. baby: a- a- a-
    2. parents: oh, the baby's first words!!
    3. baby: a- aaa- al-
    4. parents: apple?? air??
    5. baby: a- al- al-
    6. baby: Alchemy. The science of understanding, deconstructing, and reconstructing matter. However, it is not an all-powerful art; it is impossible to create something out of nothing. If one wishes to obtain something, something of equal value must be given. This is the Law of Equivalent Exchange, the basis of all alchemy. In accordance with this law, there is a taboo among alchemists: human transmutation is strictly forbidden - for what could equal the value of a human soul...?
     
  6. 19:46

    Notes: 213

    Reblogged from optimisticduelist

    Tags: huston we have a problemhelp

    1. nasa: i'm sorry, there's no way to repair your ship
    2. astronaut: wow
    3. astronaut: okay so you basically have to listen to anything i say because i'm gonna die, right
    4. nasa: yeah
    5. astronaut: well cool i've got this scooby-doo meets killer7 fanfic i've been sitting on and i want some reviews
     
  7.  
  8. 16:05

    Notes: 39443

    Reblogged from cephalodogs

    Tags: harry potterinto it

    alwaysactually:

    lusilly:

    some muggleborn like “i want to be an astronaut when i grow up!”

    wizard kids like “wtf is an astronaut”

    "oh you know…the people who go to the moon"

     
  9. 15:41

    Notes: 25457

    Reblogged from simonsjumpers

    Tags: harry pottercute!

    burdge:

    canonically always sucking face

     
  10. 15:38

    Notes: 6388

    Reblogged from cephalodogs

    Tags: it's true

    How to Survive a trip to IKEA

    kedreeva:

    • Never go alone- bring a partner. Travel in pairs
    • Before entering, ensure that someone not entering knows you are going in, and when you expect to be out
    • Before entering, determine the cause of your mission- your mission objective. Bookcase? Couch? Oven? Meatballs? Figure it out
    • Upon entering, locate The Path
    • Do not disengage from The Path until you have reached your mission destination. Many have been lost forever to the wilds of IKEA by not obeying this. Very few are ever located again by the sparse store employees.
    • Upon reaching your mission destination, you may disengage from The Path ONLY when accompanied by your partner (physical contact should be maintained- ie, holding hands, holding shirt sleeve, both holding an end of a rope, etc)
    • When you disengage from The Path to acquire the data for your mission objective (ie, the item number for the bookcase, couch, meatballs, etc), it becomes your partner’s responsibility to maintain visual contact with The Path. Much like weeping angel statues, The Path will move if not actively being watched. This will strand you and your partner in the wilds of IKEA, so ensure you choose a partner wisely.
    • Upon acquiring the mission objective data (ie the item number), navigate back to The Path. You may disengage physical contact with your partner once you have safely returned to The Path
    • Do not leave The Path again. It will naturally end at the warehouse/stock section. This is a long, huge hall with many branches.
    • At the entrance of the warehouse section, acquire a cart if necessary. Using your item coordinates, locate your mission objective. Do not leave the main hallway except for the branch where your item is located. Like The Path, the wilds of IKEA sometimes sneak up on travelers that wander the warehouse section
    • Once your item has been loaded, head to the check out section. Do not touch anything in the boxes along the way. They appear to be full of candles or stuffed animals or useful kitchenware; it is a ruse. They are carnivorous.
    • After checking out, exit to the loading area. Load your item, and leave.
    • Do not look in your rearview mirror as you leave. It shouldn’t pursue you if you don’t look back.